Dewmi+Herath+9DTR+Unit3+Developmental+Changes+People+Go+Through

=__** Practice Animation: **__=

We did this practice exercise to get used to Flash. To remember what we did last year and how to do certain things on Flash. I did a small animation that was really weird, but since i didn't exactly know how to make the stick man look like he is walking properly like a human. i just made him walk to the side without turning. But i did find out how to make him explode without doing it frame by frame. When i did the picture animation i found it harder to make the pictures fade into the next. but i did what i could. i tried to play around and find out how to do certain things but i was scared of ruining what i already did, so i opened another document and tried to figure it out. Sadly i failed, so I just did what i could. i did find out a lot more than i thought i could. i think that my animations were quite simple but still it's a work in progress. i tried my best i did what i could on the practice animations.

For this unit we looked at the developmental changes people go through. So i think everyone changes one way or another, either by appearance or by knowledge. Well everyone changes through their appearance, but many people go through hard childhoods and that reflects into their life. Like as they grow up they will experience many emotional changes and they wouldn't know what to do. Everyone needs help at some point in their life, so For this unit we are doing animation without much instruction by the teacher so we can get used to doing what we are supposed to do without the teacher telling us what to do for every single step. We started with getting used to animation by just doing what we felt by doing, and figuring out what we were supposed to use for certain things. After that we didn't exactly did animation, we just did what we thought was necessary for the different stage of the design cycle. Now after we did that we started to do the investigation stage of this unit, we started by creating a simple stick man animation which was at least 15 seconds long and it must make sense. Later on after we finished the stick-man animation, we had to do a picture animation that makes the pictures fade into the other; I found this one easier than the others. The Unit question for this unit is how do people change or what changes do people go through. For this unit we had to research and create an animation on how people change as they grow up. I had good ideas but i didn't know how to portray it with animation to my standard so i did what i could do. I did a lot of research on animation itself, and found a lot about animation and i found out ways to make little but really clever tricks on flash. I found out plenty of little but effective tricks that would possibly improve my grade. After the picture animation we had to do a name animation, or an animation that had letters and words in it. I also found this easier than the stick-man animation because it didn't require me to move much of the body of the stick-man; I'm very good with proportions so if I constantly change the stick man I will end up with a bigger head in the next frame than in the previous frame. So I thought I should stick to the way I find comfortable. I did try when doing the practice animation, but I failed miserably, so I tried a different way, again I failed, so I just stuck to the way I knew. After doing the animation we were supposed to start the investigation and try to find out what we had to do by looking at the wiki and following the instructions. The task for this unit is to demonstrate how people are changing using an animation, like their appearance, social changes, behavioral changes, emotional changes, etc... The problem we choose must be presented in a social setting. we have to use animation and our change must show we are related to our community. Like the BMIS community, our family and any other societies we belong to. Here is the research I did on animation for my final animation: Firstly animation is the rapid display of a sequence of images to create an illusion of movement. Animation nowadays consists of motion pictures like cartoons or cartoon movies; they are also used in video programming. Animation has been around for an extremely long time, maybe more than 5,000 years because of the cave paintings. The paintings consisted of animals and people with multiple legs and hands and heads, this was thought to have been a way to show to the individuals that the pictures are supposed to be in motion. There was also an earthen bowl that was discovered in Iran, which had multiple pictures of a goat all the way around the bowl, like the cave paintings, many people thought this was a way of expressing that the object should be in motion. Even though a series of pictures does not exactly called an animation, there wasn't any other way motion could be displayed during those times so that was taken into consideration. There were many more ‘animations’ done during those past years but I think it was still impressive that people new now to so animations before technology even existed. The first animation technique was invented, by accident by Georges Melies. He wanted to actually shoot a bus moving, when he broke his camera. When he fixed his camera, a hearse just passed the camera when the film was just running out. The end result was that he was able to transform the bus into a hearse. But he wasn't the only one that invented different techniques to do an animation; there was Arthur Melbourne-Cooper, J. Stuart Blackton and so on. These people actually made cartoons and motion pictures possible, but after people invented animation, software began evolving and now we can do animations at our own home if we have the software.
 * __ My Investigation: __**

There are many techniques of animation even to this day, some of them are: > Nowadays, we have computer animations because it is much easier and faster than drawing each frame by frame to perfection. Even now for our animations we are using the computers, it is much faster however since not all of us are computer geniuses, it is a work in progress to figure out how to do certain things. I am one of those people; I'm not very good at figuring out stuff because I get afraid that I will break it or something like that. I did all the animations but I don’t I did quite well because I was still getting used to using flash and figuring out little tricks that could or would help me get me a higher grade. I only figured out a couple things that I'm certain many people already know. Back to the investigation stage, we had to create 3 animations, the stick-man, name and picture. All the animations had to include: · have a background that moves · have at least 5 layers · be at least 15 seconds long · play at 12 frames per second
 * “Drawn on film animation : a technique where footage is produced by creating the images directly on film stock, for example by Norman McLaren, Len Lye and Stan Brakhage.
 * Paint-on-glass animation: a technique for making animated films by manipulating slow drying oil paints on sheets of glass, for example by Aleksandr Petrov.
 * Erasure animation: a technique using tradition 2D medium, photographed over time as the artist manipulates the image. For example, William Kenttidge is famous for his charcoal erasure films, and Piotr Dumala for his auteur technique of animating scratches on plaster.
 * Pin Screen animation: makes use of a screen filled with movable pins, which can be moved in or out by pressing an object onto the screen. The screen is lit from the side so that the pins cast shadows. The technique has been used to create animated films with a range of textural effects difficult to achieve with traditional cel animation.
 * Sand Animations: sand is moved around on a back- or front-lighted piece of glass to create each frame for an animated film. This creates an interesting effect when animated because of the light contrast.
 * Flip Book: A flip book (sometimes, especially in British English, called a flick book) is a book with a series of pictures that vary gradually from one page to the next, so that when the pages are turned rapidly, the pictures appear to animate by simulating motion or some other change. Flip books are often illustrated books for children, but may also be geared towards adults and employ a series of photographs rather than drawings. Flip books are not always separate books, but may appear as an added feature in ordinary books or magazines, often in the page corners. Software packages and websites are also available that convert digital video files into custom-made flip books.”

· have a morphing image This wasn't that difficult because my animation did have at least all that was required. I also had a couple things that I did without being told, so I think that was a bonus in what I was supposed to do. This is the only page I used for the history on animation: []

For my final animation I decided to do how we go to the place want to starting from the age of 9 or so. It will start with a little kid riding their bike to their friends’ house to play. That will turn into a young teen who has to take the bus to go to the mall, then it will transform into a car driven by their mum, dad or driver taking the teenager to school. After school I will show a young adult driving their own car to go to their job. Then I will turn that into an old person who is no longer capable of driving, and has to go by taxi or some other public transport that would be effective for seniors to go by. If this works the way I planned it might be really cool. But as each transformation changes there will be words displayed that will show you what is happening if you don’t understand. If I get this completed before the deadline, I will try to improve it in any way I can. But before I can actually start the animation, I am going to draw or sketch it out roughly so I know what is supposed to happen without wasting my time adding unnecessary things to my animation. The drawing will have a step by step instruction guide to help me put together my final animation. I think this problem is quite good because that is what happens in real life and in my community. Many people are like this, they start by bikes and going to friends’ house or something like that, then they go to school, then they go to work, then they go shopping when they get old. There are many important

My Stickman Animation:

My Picture Animation:

My Name Animation:

For my design specifications, I am going to do all that was required because it was necessary and anything I might figure out how to do.
 * __ My Design Specifications: __**

Well the things I am going to do for my final animation is all the necessary things with the exception of all the things I might want to add to my animation as I am doing it. Here is what I am going to do: I will also add a bit of my special effects, like... the explosions, blurring from one picture to the other. One of my transformations would be just pictures; the other would be like a small stick man but with pictures. The rest I think I can figure out as I go through with my creation. I will figure all this out during the design and create stage. I can’t think of any way to make my animation seem good while keeping the way I want it to look like. I have a picture in my head but I don’t know if I can create my picture in my head into the computer. I might have to start again a few times, not only because I might change my mind, but because flash keeps closing and if I don’t constantly save I might lose all my work and that might a lot of I didn't save a lot. I would just have to wait and see what I get in the end. I will work hard though, even though I'm not a big fan of ICT, that doesn't mean I don’t want to get good grades. I do have a few good tricks up my sleeve however that isn't a lot, just a couple that i think most people know already.
 * have a background that moves
 * have at least 5 layers
 * be at least 15 seconds long
 * play at 12 frames per second
 * have a morphing image

A way to test my final product is to ask a friend to watch the animations and ask them if it was good. also i would ask them if i could have done things better and how well it flows into the next. it would help me understand what i have done well and what i need to improve on without getting graded on it, so i get a good grade when i finally hand it in. I would also ask an ICT teacher to tell me what i could've done better and what i did do better. I think that this would help me because i would know what i could've done better and try to make it better. Also a little encouragement would be great because then i know i am doing okay in this unit.

Sources: http://www.floobynooby.com/IPUB/comp1.html


 * __ My Plan: __**



__** My Design Evaluation : **__

I will go with my first design because it follows my design specs. It also shows or portrays what i want to tell everyone, and i think you would understand what i am taking about.It shows all the aspects i need to show how we grow up through the transport we use to the places we go at different stages in our life. I chose this because it actually followed my design specs, but i don't think it would be exactly like this. I will make a few changes but I will mention why i changed particular things, in my evaluation. I personally think this was okay but it didn't have as much as i wanted it to. But since it was the closest to my design specifications, i decided to use this. Of course like i mentioned before i will change a few things that could improve the animations. Also add effects to the animation, like pictures fading in and out, rotating letters and so on, and i will reflect why i did that and what could be improved even more. Even though this design is a bit vague i chose it because it followed by design specs, well mostly and it actually explains how the mode of transport in our lives, change as we grow up.

The second one doesn't follow my design specs, so i will not go for it. Mine is about transport to different places whereas this design is about technology and what we do during our childhood. It doesn't exactly show how we change and through the transport. So in other words, this design didn't follow my design specifications. This design has nothing to do with the mode of transport changing as we grow up, but it has some relevance to what we think about as we grow up. I think i would have chosen this if it wasn't for my design specifications. Also it might have been difficult to include all those things that someone thinks about at different stages in their lives. Like when you are young you don't exactly think about studying ans stuff. So as you grow up, your passions change. Many people go through phases when they want to be something that they don't know how to do. So your like the way your moods change, your passions change too. So i think this design really proves that, and if i did do this animation, i would have to tweak it so that it make more sense and it flows properly. But since it had nothing to do with what i wanted to do, i decided not to do it.

The third is also not related to my design specs because it is about the places we go as we grow up. Like first is to friends house then elementary then high school etc. and on wards. This really didn't make much sense to me either, i just wanted to put in pictures that has something to do with us growing up and what happens. Like going to school and college then taking a gap year, and then going to work and finally your death. This also didn't follow my design specs so i decided not to use it. But it actually was similar to most peoples lives. I personally liked this one but it didn't have much moving objects like people walking, or the person I want to base the animation on. It was just pictures that showed how we grow up but since it didn't follow the design specs, i didn't chose it.

My First Design:
**My Second Design:**

**My Third Design:**

[[image:storyboarding 1.png width="1040"]]
__** My Creation : **__

__** My Evaluation : **__

This unit was enjoyable except for that part when I was struggling in the creation stage. I personally don’t think my animation had all the attributes I intended it to have. But it was much better than I though because I find making the animations confusing. I wonder how people are able to do animations and make it look like it is flowing. This unit was challenging in certain aspects, but I found out ways to go through those challenges. I put in a lot of work into this unit, but I got distracted by Wattpad quite a bit. I always make myself a promise that I won't go on it every lesson, but since Theodora and Nuraine start talking about it when they go on Wattpad, I cannot stop myself. It gets annoying because I cannot do my work, but now I have stopped. I don’t find Wattpad appealing anymore so I am not going on it at school. I hope I can keep this up, because then I would be doing well.

For the investigation stage I think I did pretty well because I did do research on animation and how it was created. I had relevant information to help me get through this unit. I actually found a really good website that had every single aspect of animation it was called FloobyNooby. It’s a funny name but it actually is a good website that can be trusted. There are pages and pages of examples of cartoons that go on TV. Also little snippets on how they designed each character. It helped me a lot because I got to see right and wrong positions for the character. I kind of followed it because it had good information but I didn't look at it much.
 * Investigation **

 For the practice animations, like the stick-man name and picture, I think I did well, on all animations, except the name animation. I didn't exactly have enough time, because then I was obsessed with Wattpad, so this was a quick thing. Only then did I understand that animation is actually time consuming and needs a lot of work to be perfected. You need a lot of talent to do a perfect animation, bit that is something I don’t have, but I think I did do well in these animations. I also had design specifications that helped me choose which design I should choose. It is also like a guideline for my animations.

 Overall in the investigation stage I think that I did pretty well, but I would have preferred not to choose my grade because I tend to underestimate myself without knowing it. But I actually think my grades could improve if I concentrated much more on the task in class as well as at home.

I also think I did well here, because I had 3 designs and I had evaluations on all three. I could have made clearer designs though because I ended up changing a lot of things when creating my final. I put in a lot of effort considering, I spent a lot of time on Wattpad, but I did get things done. I chose the first design because it followed most of my design specifications, well close to it anyway. I in-cooperated a few ideas from my other designs into it, but now much because I wanted them to be a bit different but have the same message I want to put out. I could have made the designs a bit more realistic because they look like a 2 year old did them. It wasn't very clear and it was a bit sloppy.  I did compare the designs to my design specifications because that way I know which one to choose.
 * Design **

I’m quite satisfied with my plan, as I put my maximum effort into it and I really tried to go into details about what would be happening during the different stages in this unit. I believe that my plan was well thought out. If I had gone into detail about exactly what I would be doing in terms of my creation on the different days, I may have achieved the maximum level. I only talked about the progress I will have liked to make and not what actual part of the creation I would want to be at.
 * Plan **

<span style="font-family: Euphemia,sans-serif; font-size: 12pt;"> I did have all that we were supposed to do and the due dates, and what I would do if I had problems and how I would solve them. I think I looked at all the aspects of this unit, and considered what might happen at each stage. I thought I did a pretty good job and really put in a lot of effort into this plan.

<span style="font-family: Euphemia,sans-serif; font-size: 12pt;">Here are some screen shots on my animation: i will put them up in time. :)
 * <span style="font-family: Euphemia,sans-serif; font-size: 12pt;">Creation Evaluation **

<span style="font-family: Euphemia,sans-serif; font-size: 12pt;">What other people think of my creation: <span style="font-family: Euphemia,sans-serif;">Tana: "I really like the animation, my f avourite part was when the text expanded and than shrank" and i quote. <span style="font-family: Euphemia,sans-serif;">Nuraine: "It's really long, and i got kinda bored. It got me hypnotized" <span style="font-family: Euphemia,sans-serif; font-size: 12pt;">Ágústa: "I like it very much. Like the way the letters/words explode. It's not boring." <span style="font-family: Euphemia,sans-serif;">This creation was actually quite good except for the fact that I used many pictures instead of drawing.

Okay I honestly think that I didn't follow my design specifics at all. But when I started, I began to think that the topic I was doing was not very interesting. So I wanted to change what I wanted to do. Instead of the transport thing, I did the different things people think about as they grow up Like a little kid thinking of dolls, then teenager thinking of make up and partying. So it does show how people change by what they are thinking because the most angelic person could be a really bad person. So I decided to go in that direction instead of making an animation about transport changing as we grow up. To think about it, that really was a boring topic.

<span style="font-family: Euphemia,sans-serif; font-size: 12pt;">I think that I did a good job of my creation. Against the design specifications I did very well as I was constantly checking them. I managed to have many backgrounds that changed and morphed into other backgrounds. I think my backgrounds were consistent and they flowed into one another, well one after the other quite well.
 * <span style="font-family: Euphemia,sans-serif; font-size: 12pt;">Against the design specifications **

<span style="font-family: Euphemia,sans-serif;"> I had many layers that I named and arranged accordingly. So it was organized and it showed the different attributes I gave my animation. The layers were well arranged because then I could show what I did and how long it was. I wasn't sure how to make my animation 12 frames per second, but I think my animation had a considerable speed. Even when the writing was coming up, I kept them up so that people could read them. I am actually happy that I did more than necessary, even though I had no idea what else I could do. Sometimes in the beginning, I have no clue what to do, but then I start and I let myself create what I want I tend to do.

<span style="font-family: Euphemia,sans-serif;"> I had morphing images, which was a good touch because I wasn't exactly focusing on that. While I was doing the animation, I found out a secret helpful tool that fades images or objects in and out; explodes certain things; adds drop shadows; and so on. It really helped to make my animation flow better, and it was actually pleasing to see that it worked out.

<span style="font-family: Euphemia,sans-serif;"> Even though I used pictures, I did have a lot of colours that made it attractive for people to watch. Also I had a lot of text, but it was arranged so that people could read it and then see what is happening. The text also stayed on the screen for a reasonable amount of time so that the people could read it without rushing too much. Also the test <span style="font-family: Euphemia,sans-serif; line-height: 24px;">didn't <span style="font-family: Euphemia,sans-serif;"> exactly overshadow the actual animation so it worked out well. <span style="font-family: Euphemia,sans-serif;">I achieved all my design specifications, but I did do extra special effects that I found out during my practice animations. I was really proud that I could do that because creation in ICT doesn't come easily to me. In any unit I struggle in ICT, but I end up doing well.

i also didn't follow my designs at all after i got started and that was mainly because i thought the topic i was doing was boring, and i wanted my animation to be interesting. So as i went along with my animation, i changed it from the mode of transport changing, to what you are thinking as you grow up.

<span style="font-family: Euphemia,sans-serif;">I believe that I did a good job but I believe that there could be lots of improvements. I think that my animation could have been better if I had invested more time into learning how to do even more very cool effects that can be done in Flash. Had I done this I would have managed to make it really eye catching. I also believe that I could have invested more time into my animation and tried to think out of the box in terms of layout of the whole things. As for my animation I think that if I had tried to actually draw my people and backgrounds, I would have gotten a much better grade. But because of the time limit I couldn't figure out how to do many things on Flash. I also think that moving I could have used fewer words and tried to find pictures that represent that sentence or phrase. For the next time that we do animation, if we are still using flash I really want to take extra time to make sure that I learn how to do really cool things. I will also look into other forms of animation like stop-motion. This really stood out to me the most.
 * <span style="font-family: Euphemia,sans-serif; font-size: 12pt; line-height: 1.5;">Improvements that can be made **

<span style="font-family: Euphemia,sans-serif;">I think that my evaluation is detailed and had relevant reflections in it. I think that I did quite well, but I could've have finished in time. That is my only concern because since I asked for extra time for my final, I couldn't write much on my creation stage until I had finished.
 * <span style="font-family: Euphemia,sans-serif; font-size: 12pt;">Evaluation **

<span style="font-family: Euphemia,sans-serif; font-size: 12pt;"> For the evaluation stage I think that I did very well, because I covered all that was necessary, and it was descriptive and very detailed. I had put in a lot of effort so that I can get a good grade, but I think that I could have added about a bit of images from the animations that I have done, so that I could evaluate on them. Like print screen images so I can show you what I did and what I could have done instead if something in the animations.